Based in the Bay Area and New York City.
Go Stop Club
A phone-first guide that teaches Go-Stop in about five minutes, in English or Korean

Role
Solo Product Designer
Scope
AI UX · Product Strategy · Trust & Transparency · Interaction Design
Domain
Arts+Culture
Status
0 → 1
Duration
40 Hours
New players at our game nights kept pausing the game to ask how scoring works. I wanted them to learn our house version on their own phone before the first hand.
Four decisions grounded the app
01 Taught in play order
Cards, the deal, a turn, scoring, special moves, then Go or Stop.
02 House rules first
Penalty rules are explained but marked off at our table, so new players learn the version we play.
03 The cost shows before the choice
At Go or Stop, the screen shows what each option pays in chips.
04 No money in the app
Scores save on the phone. Chips settle at the table.








